AI Insights · Timothy · January 2022
Top 5 Tycoon Games Performance in Chile Q4 2021
In the fourth quarter of 2021, top tycoon games in Chile showed varied performance across key metrics. Here’s a detailed overview of their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 tycoon games in Chile saw varied performance across downloads, revenue, and active users. Below is a detailed overview of each game’s performance during this period, based on data from Sensor Tower.
Family Island — Farming game from Melsoft demonstrated a strong and consistent performance. Weekly revenue increased steadily, peaking at around $17.1K in the week of December 20. The game also saw a notable rise in weekly downloads, reaching approximately 6.8K in the final week of December. Weekly active users showed a positive trend, growing from 18K to over 20K throughout the quarter.
Township by Playrix experienced a fluctuation in weekly revenue, peaking at approximately $18.7K in the week of November 1. Downloads remained relatively stable, with a peak of around 7.3K in mid-October. The game’s active user base saw a slight decline from 81K to around 80K by the end of December, despite a brief dip in November.
Klondike Adventures: Farm Game from VIZOR APPS LTD showed a mixed performance. Revenue peaked at about $13K in the week of November 8, while downloads saw a significant drop from 3.8K in late October to just under 500 by the end of December. Active users decreased from 21K to approximately 17K over the quarter.
Family Farm Adventure by Century Games Pte. Ltd. saw a consistent increase in revenue, peaking at around $8.8K in early November. Downloads varied, peaking at around 8K in mid-November. The game maintained a stable active user base, rising from 13.7K to over 20K by the end of December.
My Cafe — Restaurant Game, also from Melsoft, had a stable performance in terms of revenue, peaking at approximately $8.9K in late September. Downloads remained modest, with a peak of around 2K in early December. The game’s active user base stayed relatively stable, hovering around 8K throughout the quarter.
These insights come from Sensor Tower, where more detailed data and trends can be explored.